Design leaders & heads of product In-house or online

Running a UX organisation

The part nobody teaches designers before they are promoted: how to structure a UX function so it produces good work reliably — design standards, the tool stack, job families and levelling, and how UX actually fits into agile delivery without becoming a ticket queue.

Audience
New and established design leaders
Length
8 modules · half-day each
Delivery
In-house, online or 1:1 coaching
Outcome
An operating model for your function

Why it exists

Designers get promoted for craft and then judged on things nobody taught them: headcount cases, levelling, tool budgets, and defending research time to a delivery manager.

I founded a division's first UX group inside an engineering-led company and led it to a division-wide function. This course is that experience, structured — including the parts that went wrong.

What leaders will be able to do

Write a design standard

What good looks like in your organisation, documented well enough to onboard someone against it.

Structure the function

Job families, levels and reporting lines that fit how your company actually builds product.

Fit UX into agile

A cadence where research happens ahead of delivery instead of alongside it, or not at all.

Choose a tool stack

With a rationale, a migration path and an owner for each part of it.

Run useful critique

A standing practice with structure — including teardown analysis of your own live products.

Report UX upward

Measures a CFO understands, and a maturity picture you can show progress against.

Syllabus

Every module produces a draft artefact for the participant's own organisation — by the end they have the beginnings of an operating model, not a set of notes.

01
Design standards & system governance
What a design standard actually contains, who owns it, and how a component library stays alive after the person who built it leaves. Versioning, contribution and deprecation as an operating model.
02
The tool stack & handoff
Choosing tools for a team rather than a preference: design, prototyping, research repository, documentation and handoff. What to standardise and what to leave to the individual.
03
UX job structure & levelling
Job families — product design, research, content, systems, ops — with levels, expectations and promotion criteria. Writing them so HR can hire against them and designers can plan a career.
04
Hiring & growing the team
Portfolio review that predicts performance, structured interviews, and building senior capability internally instead of always buying it.
05
UX in agile delivery
Dual-track discovery and delivery, where research fits in a sprint cadence, and how to stop design becoming a ticket queue that services engineering.
06
Working across product & engineering
Decision rights, design review, and the escalation paths that stop quality being negotiated away in the last week before release.
07
Measuring UX and reporting up
Choosing a small set of measures leadership believes, translating UX debt into business language, and running a maturity assessment you can repeat annually.
08
Design critique as an institution
Making critique a standing practice rather than an event — structure, facilitation, psychological safety, and teardown analysis applied to your own products.

Formats

Leadership cohort — a group of design and product leaders from one organisation, working on the same function together so the output is agreed rather than personal.

Cross-company cohort — leaders from different organisations, which produces sharper comparison and honest benchmarking.

1:1 coaching — for a single leader building or rebuilding a function, run against their real calendar and constraints.

Artefacts produced

Design standard, first draft

Including governance, contribution and deprecation rules.

Job families & levelling matrix

Expectations per level, written so HR can hire against them.

UX-in-agile operating model

Cadence, decision rights and the discovery track.

Maturity assessment

A baseline of the current function and the two changes with the highest return.